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Setting Design Philosophy

gameinfo, reference

Trace: • Being an edgelord, playing an antisocial character or “evil” characters in general • site_notice • The campaign • Setting design philosophy

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“You can not have a meaningful campaign if strict time records are not kept” – Gygax – Sept 12, 1979, 10:42AM

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  • gameinfo/setting_design_philosophy.1657058094.txt.gz · Last modified: 2022/07/05 21:54 by restless